How the Contender game climbed out of 40K in debt.

How many copies of your game should you print based on your Kickstarter?

What DIY marketing methods work to sell more copies of your game and what is a waste of time and money?

The guys from the Contender learned the answers to these questions the hard way. Their follow up article is worth your valuable time to learn from their mistakes.

How we turned $140k on Kickstarter into $40k in debt. And how we broke even.



Learn to Play Mystic Vale at 9 Bay Area game stores.

This weekend, Brian from AEG will be demoing Mystic Vale at a bunch of bay area game stores. Mystic Vale uses an interesting new mechanic were you craft or construct cards using transparent overlays. This novel mechanic is backed up by a great game with some elements of press your luck, deck building and a tech tree. Worth your time to check it out. If you like the game you can pre-order it from your FLGS before its release in a few weeks.


-=- Saturday the 25th -=- 


Saturday the 25th, 10 AM -12 PM

Black Diamond Games

1950 Market Street, Concord CA 94520



Saturday the 25th, 1 PM - 3 PM

House of Games

155 Railroad Ave, Danville CA 94526



Saturday the 25th, 3:30 PM -5 :30 PM

Galaxy Games

6715 Dublin Blvd, Dublin CA 94568



Saturday the 25th, 6 PM - 8 PM

Game Kastle Fremont

3911 Washington Blvd, Fremont CA 94538



Saturday the 25th, 9 PM - 11 PM

Bigger, Better Games

43012 Christy St

Fremont, CA 94538



-=- Sunday the 26th -=- 


Sunday the 26th, 10 AM - 12 PM

Game Kastle Santa Clara

1350 Coleman Ave, Santa Clara, CA95050



Sunday the 26th 1 PM - 3 PM

Isle of Gamers

2740 El Camino Real, Santa Clara, CA95051



Sunday the 26th 3:30 PM - 5:30 PM

Legends Comics and Games

2054 El Camino Real

Santa Clara, CA95050



Sunday the 26th 6 PM - 8 PM

Game Kastle Mountain View

550 Showers Dr, Mountain View, CA94040



9 sources of images and artwork for game prototypes.

Top 9 sources of images and artwork for game prototypes.

Do you need some place holder artwork to make your game prototype look more attractive to play testers? I have personally found the following nine websites to be most useful when dressing up my own prototypes. 




Easily searchable. Great for both artwork and icons. Use an icon for free with attribution, pay $1 per icon to use without attribution. Or pay $10 a month for unlimited use of all icons.



2133 game focused icons. Vector and PNG available under Creative Commons.


3. National Gallery of Art

The US government owns a lot of art. Most of it has been scanned or photographed and is available free to use via the search system linked here.


4. The British Library

Over a million copyright free images taken from books prior to 1900 on Flickr.


5. New York Public Library

180,000 images in the public domain.


6. The Metropolitan Museum of Art - Scans and photos of the Met’s collection.

427,591 works available via a searchable database.


8. Old Book Illustrations

What it sounds like. A search engine for old book illustrations. Lots of cute stuff.


9. Pixabay

All 650,000 images, vectors and videos on Pixabay are released under Creative Commons.




Open invitation to demo your game at Game Kastle

Ray and the Game Kastle crew asked me to pass on a message:

We wish we had an opportunity to chat with everyone, but we would like to extend an offer to any of the designers that if they ever want to come down to demo their games, or have a launch party for the release of a new product, or willing to be a special guest on the podcast to shoot me an email (sales at gamekastle dot com) and we would love to have them at the new store! 

In the meantime, I wanted to share the link to the interviews we did for The PodKastle.