Last updated 02/28/18

GENERAL HOURS
Friday March 9, 10:00am-10:00pm
Saturday March 10, 10:00am-10:00pm
Sunday March 11, 10:00am-10:00pm

Badge Pickup - Once arriving for the first time, all attendees are required to pick up or register for a badge at the welcome table. Player/General Attendance is free. Designers and Sponsor Tables must have registered and paid in advance. Badge Pickup can be done any time during event hours. Once an attendee has a badge, they can come and go as they please anytime during event hours and are not required to check in again.

Raffle - Please fill out a raffle slip at the welcome table when get your badge. We drop the slips in a bucket and choose winners throughout the weekend. If you win, we tape your slip to the edge of the raffle table. Simply, grab your slip and bring it to the welcome table to redeem it for a prize. Your slip then goes back in the bucket and you can win the next day. You only need to fill out one raffle slip, and please don't throw it away. At the end of the weekend we need to count all the raffle slips to figure out what our total attendance was.


FRIDAY MARCH 9 SCHEDULE

10:00AM EVENT START

 

10:00AM NON-STOP PLAY TESTING

 

5:00PM-6:30PM CRASH COURSE IN GAME MANUFACTURING

Location: Back Room

Presented by Panda Game Manufacturing. Speaker: Peter Aoun.

Learn (almost) everything you need to know if you are looking to manufacture your first board game project. We’ll discuss the general production process, how to design games with manufacturing in mind, component options, and expert tips. The first 20 designers in attendance will receive a free Designer’s Toolkit.

 

6:30PM-8:00PM DESIGNER DINNER (off site)

RSVP required.

Location: Armadillo Willy's
1031 N San Antonio Rd
Los Altos, CA  94022
(Across the street from Game Kastle)

Hang out with other designers over dinner and talk some shop. Counter-serve barbecue, a bar, and vegetarian options are available. You will need to pay your own check. Seating is limited to the first 25 people to RSVP above. After all the designers have RSVP'd, if there is space for +1s, we will send another email to everyone who has filled out this form.

Arriving earlier or later than the start time for this event is fine.

The Designer Diner is optional and play testing will continue during the diner for those who do not to attend.

 

10:00PM  DAY END


SATURDAY MARCH 10 SCHEDULE

10:00AM DAY START

 

10:00AM NON-STOP PLAY TESTING

 

10:30AM-9:00PM GAMING WITH EDO VIDEO PITCHES

RSVP required.

Location: Back Room

Ed Baraf is a huge fan of indie development and protospiels. This year he is going to set up shop at the back of the event to film 3-5 minute elevator pitch / preview videos for your game! These videos will appear and the Gaming with Edo channel and as links available to you to share with publishers, backers, others as needed. Ed has actually never done this before, but it seems like a neat idea so he has graciously agreed to give it a shot! RSVP above to reserve a time slot, and have your pitch prepared beforehand.

 

10:00PM DAY END


SUNDAY MARCH 11 SCHEDULE

10:00AM EVENT START

 

10:00AM NON-STOP PLAY TESTING

 

11:00AM-1:00PM GAME DESIGN IMPROV CONTEST (time subject to change)

RSVP required on site. Sign up at welcome table.

The annual Protospiel San Jose Improv Game Design Contest returns for its fourth installment! Whether you are a game player looking to express your creative ideas, or an experienced designer looking for a focused challenge, all are welcome to compete in this awesome event.

Designing games is difficult, but also great fun and immensely satisfying! A blank canvas can be overwhelming, so for this year's design contest we've come up with some interesting constraints to focus your creativity. Assemble your team of up to 4 designers (or even just yourself) and show us what you can come up with in only 1 hour! You'll be provided with a set of components and other game-making materials, so all you need is your creativity and competitive spirit. When time's up, you and your team will have 5 minutes to pitch your new game idea to our panel of judges. Players will be judged on adherence to the theme, innovation, mechanics, and marketability.

The best game will be awarded a certificate of success and eternal glory! Thanks to Johnny Pac for organizing the Game Design Improv contest this year.

 

10:00PM EVENT END